Develop 2010: How to use biometrics to improve player experience

Another talk at Develop I was very interested to see was on biometrics, which is the science used to measure a player̢۪s emotional response to a game. The presentation was given by Dr Graham McAllister of Vertical Slice, a user experience studio. The aim of the studio is to evaluate players̢۪ interaction with games. Before the [...]

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